> For the complete documentation index, see [llms.txt](https://de-lithe-last-memories.gitbook.io/de-lithe-last-memories-white-paper-en/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://de-lithe-last-memories.gitbook.io/de-lithe-last-memories-white-paper-en/token-and-ntfs/equipment.md).

# Equipment

<figure><img src="https://1525169930-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FseoXZIl65l6dW2ui0lLh%2Fuploads%2FdntVKBxr0ro1POT9Wnfn%2Fimage_103_0000.png?alt=media&amp;token=e56fc745-b849-4e8b-a4c5-132bbad85973" alt=""><figcaption></figcaption></figure>

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## Types and Rarity

Equipment is divided into 6 types and 7 frames: weapons, head, body, arms, legs, and decorations (2 frames). Like dolls, they exist from ★1 to ★6, and all equipment can be trained up to ★6. The maximum rarity at the initial stage of acquisition, which can be obtained from drops during battles, engraved boxes, etc., is ★4.

In addition, there are two background ranks for each background pattern such as thumbnails: SS class and no background, and SS class is only available for ★4 or higher.

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### Development

* **Level Up:**\
  Use specific items to level up equipment. Leveling up increases the main parameters of the equipment.
* **Awakening:**\
  Like DOLLs, equipment can be awakened using equipment of the same rarity or the same piece of equipment. While the maximum rarity is ★6, each increase in rarity unlocks additional passive skills, raises the level cap, and further enhances main parameters.
* **Blessing:**\
  This is a very powerful system to develop the main parameters of the equipment by using special materials, which can grow at a multiplier to the parameters increased by Lv-up and Awakening.

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## Parameters

Equipment parameters include main parameters and sub-parameters, both of which are determined by lottery from among the parameter types determined for each equipment type and part. All equipment has a main parameter, but up to four sub-parameters are randomly generated. Equipment with rare parameters for rare equipment types is likely to be of considerable value.

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### Set Effect

Some equipment, such as equipment with the same theme, can be equipped together to manifest a specific passive skill. Set effects are divided into those that are expressed by 2, 3, and 4 types, and it is possible to obtain multiple effects at the same time by combining them well within 6 parts.
